JonnyG
03-24-2004, 10:23 AM
John Feil has updated his blog (http://www.gamefeil.com/blog.html) with information on the first couple of days at the GDC.Starting a new studio in the fashion that other, moderately successful studios have in the past is now unfeasible. Getting publishing deals in the old-fashioned manner is now so hard and requires so many contacts and so much previous experience as a studio, that it has become nigh-impossible to succeed. However, the good news is that there are new vectors to enter the industry that weren’t present 5 years ago. Outsourcing and alternate funding methods exist to help the new developer succeed and thrive. Further, more experienced developers can be approached to give out much-needed advice on this subject.Look for us to continue covering the happenings of the GDC over the next few days.