View Full Version : The Agency on G4TV
esion
06-17-2007, 12:21 AM
G4TV Article (http://www.g4tv.com/thefeed/blog/post/676244/Sony_Announces_The_Agency_MMO.html)
Just watch a little snipet of The Agency on G4TV...they showed in game footage of some FPS style game play with sniping, shooting enemies running around corners, and running through a city, as well as third person action with sliding down a rope, and exchanging information with an informant.
It looked great. Along with quite a few comments from people...
JonnyG
06-17-2007, 12:07 PM
Interesting, I'll need to find it.
Dekun
06-18-2007, 09:31 AM
Nice, Ill have to keep an eye out for that.
Also, I thought this might be a good spot to mention that Allgames.com has a podcast featuring over 40mins of conversation with Matt Wilson - Design Director and Hal Milton - Lead Game Designer, all about The Agency.
Episode 331 - 06/11/07 - Starting @ 32:30 into the podcast and ending at 1:10:40. Find it Here! (http://www.allgames.com/radio.asp?show=agi&pg=2)
P.S. Looking forward to the fansite!
P.S.S. I created a blog a few days ago, pretty much with the intention of having all the info I can find about the game in one place. otherwise I often have a hard time remembering what site had what interview, video, podcast, ect. http://deathwerks.blogspot.com/
Dekun
esion
06-18-2007, 12:14 PM
Awesome, great to have you with us Dekun...feel free to post anything we miss, or anything that you feel will bring about a great discussion...
JonnyG
06-18-2007, 09:59 PM
The Allgames interview rocked. I haven't seen a developer so amped about their product in a long time. It's great to hear Hal talking, the guys has such great idea's, but it's his passion that really makes the interviews. Reminds me of old times, sadly we'll never be Norse gods, but hey, instead of a god, how about we be agents. :)
Unfortunately the auto muzzle seems much in play, which I can understand this early in development. But we're going to need to work on a gadget to disable the auto muzzle.
JonnyG
Shaken and Stirred
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